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Ftl switch
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ftl switch

If you buy a teleporter, it will always have two slots, not four.įilling all your system slots will not prevent stores from selling systems, even though you can't buy them (except for medical systems, which replace your current one). Systems are installed on your ship in a predetermined location. crystal shard of Crystal Vengeance)Įvery sector has a table of loot which then gets weighted by its rarity and selected accordingly, e.g.: Crystal Lockdown Bomb has different rarity values for different sectors, some weapons and crewmembers are unavailable outside of specific sectors (Lanius crew are only available in Abandoned sectors, Crystal crew - in Hidden Crystal Homeworlds). An item only used for specific game mechanics.An item only comes equipped on a particular ship.An item only found with special requirements.This usually happens in one of the following cases: If rarity is set to 0 on a specific item, then it cannot be randomly found in game. Rarity normally goes from 1 to 5, 1 being common and 5 being rare. It is used to determine the likelihood of a specific item to be found in stores and possibility (without likelihood tiers) for an item to be received as an event reward in certain sector types. Rarity is a hidden attribute of weapons, drone schematics, augmentations, and crewmembers. For example, a store might sell only two weapons instead of three. With Advanced Edition content off, there is a bug that causes some item slots to be empty. A store will never sell duplicate weapons, drone schematics, augmentations. Each category contains three random items of that type (for example, three random weapons).

ftl switch

Stores items are systems, weapons, drones, crew, or augmentations. ↑ Uncharted Nebulas are even worse than you think: ftlgame.













Ftl switch